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-This is evil.info, produced by makeinfo version 6.5 from evil.texi.
-
-This manual is for Evil (version 0.1 of 2011-07-30), an extensible vi
-layer for Emacs.
-
- Copyright © 2011 Frank Fischer and Vegard Øye.
-
- Permission is granted to copy, distribute and/or modify this
- document under the terms of the GNU Free Documentation License,
- Version 1.3 or any later version published by the Free Software
- Foundation; with no Invariant Sections, no Front-Cover Texts, and
- no Back-Cover Texts. A copy of the license is included in the
- section entitled "GNU Free Documentation License".
-
- The Evil team thanks everyone at gmane.emacs.vim-emulation for their
-feedback and contributions.
-INFO-DIR-SECTION Emacs
-START-INFO-DIR-ENTRY
-* Evil: (evil). Extensible vi layer for Emacs.
-END-INFO-DIR-ENTRY
-
-
-File: evil.info, Node: Top, Next: Overview, Prev: (dir), Up: (dir)
-
-Evil
-****
-
-This is the manual for Evil, an extensible vi layer for Emacs.
-
-* Menu:
-
-* Overview::
-* Settings::
-* Keymaps::
-* Hooks::
-* Macros::
-* Other internals::
-* GNU Free Documentation License::
-
-
-File: evil.info, Node: Overview, Next: Settings, Up: Top
-
-1 Overview
-**********
-
-Evil is an extensible vi layer for Emacs. It emulates the main features
-of Vim,(1) turning Emacs into a modal editor. Like Emacs in general,
-Evil is extensible in Emacs Lisp.
-
-* Menu:
-
-* Installation::
-* Modes and states::
-
- ---------- Footnotes ----------
-
- (1) Vim is the most popular version of "vi", a modal text editor with
-many implementations. Vim also adds some functions of its own, like
-Visual selection and text objects. For more information, see:
-<http://www.vim.org/>
-
-
-File: evil.info, Node: Installation, Next: Modes and states, Up: Overview
-
-1.1 Installation
-================
-
-Evil lives in a Git repository. To download Evil, do:
-
- git clone https://github.com/emacs-evil/evil.git
-
-Move Evil to '~/.emacs.d/evil'. Then add the following lines to
-'~/.emacs':
-
- (add-to-list 'load-path "~/.emacs.d/evil")
- (require 'evil)
- (evil-mode 1)
-
-Evil requires 'undo-tree.el' to provide linear undo and undo branches.
-It is available from EmacsWiki.(1) (A copy of 'undo-tree.el' is also
-included in the Git repository.)
-
- ---------- Footnotes ----------
-
- (1) <http://www.emacswiki.org/emacs/UndoTree>
-
-
-File: evil.info, Node: Modes and states, Prev: Installation, Up: Overview
-
-1.2 Modes and states
-====================
-
-The next time Emacs is started, it will come up in "Normal state",
-denoted by '<N>' on the mode line. This is where the main vi bindings
-are defined. Note that you can always disable Normal state with 'C-z',
-which switches to an "Emacs state" (denoted by '<E>') in which vi keys
-are completely disabled. Press 'C-z' again to switch back to Normal
-state.
-
- Evil uses the term "state" for what is called a "mode" in vi, since
-"mode" already has its own meaning in Emacs. Evil defines a number of
-states, such as Normal state ('<N>'), Insert state ('<I>'), Visual state
-('<V>'), Replace state ('<R>'), Operator-Pending state ('<O>'), Motion
-state ('<M>') and Emacs state ('<E>'). Each state has its own keymaps
-and customization variables.
-
- Meanwhile, a "mode" in Emacs is a set of key bindings for editing a
-certain sort of text, like 'emacs-lisp-mode' for Emacs Lisp. Modes may
-include custom bindings for Evil states.
-
-
-File: evil.info, Node: Settings, Next: Keymaps, Prev: Overview, Up: Top
-
-2 Settings
-**********
-
-Evil's behavior can be adjusted by setting various variables. The
-current values may be inspected by doing 'M-x customize-group RET evil
-RET'.
-
- To change the value of a variable, add a 'setq' form to '~/.emacs',
-preferably before Evil is loaded:(1)
-
- (setq evil-shift-width 8)
- ;; Load Evil
- (require 'evil) ...
-
-Note that if a variable is buffer-local, you must use 'setq-default'
-instead of 'setq' to change its global value.
-
- -- Variable: evil-auto-indent
- Whether the current line is indented when entering Insert state.
- If 't' (the default), then the line is indented. If 'nil', then
- the line is not indented. Buffer-local.
-
- -- Variable: evil-shift-width
- The number of columns a line is shifted by the commands '>' and
- '<'.
-
- -- Variable: evil-repeat-move-cursor
- If 't' (the default), then repeating a command with '.' may change
- the position of the cursor. If 'nil', then the original position
- is preserved.
-
- -- Variable: evil-find-skip-newlines
- If 't', then 'f', 'F', 't' and 'T' may skip over newlines to find a
- character. If 'nil' (the default), then they are restricted to the
- current line.
-
- -- Variable: evil-move-cursor-back
- If 't' (the default), then the cursor moves backwards when exiting
- Insert state. If 'nil', then the cursor does not move.
-
- -- Variable: evil-want-fine-undo
- If 't', then a change-based action like 'cw' may be undone in
- several steps. If 'nil' (the default), then it is undone in one
- step.
-
- -- Variable: evil-regexp-search
- If 't' (the default), then '/' and '?' use regular expressions for
- searching. If 'nil', they use plain text.
-
- -- Variable: evil-search-wrap
- If 't' (the default), then '/' and '?' wrap the search around the
- buffer. If 'nil', then they stop at buffer boundaries.
-
- -- Variable: evil-flash-delay
- The number of seconds to flash search matches when pressing 'n' and
- 'N'.
-
- -- Variable: evil-want-C-i-jump
- If 't' (the default), then 'C-i' jumps forwards in the jump list.
- If 'nil', then 'C-i' inserts a tab.
-
- -- Variable: evil-want-C-u-scroll
- If 't', then 'C-u' scrolls the buffer. If 'nil' (the default),
- then 'C-u' begins a numeric prefix argument.
-
-* Menu:
-
-* The cursor::
-* The initial state::
-
- ---------- Footnotes ----------
-
- (1) Strictly speaking, the order only matters if the variable affects
-the way Evil is loaded. This is the case with some of the 'evil-want-'
-variables.
-
-
-File: evil.info, Node: The cursor, Next: The initial state, Up: Settings
-
-2.1 The cursor
-==============
-
-A state may change the cursor's appearance. The cursor settings are
-stored in the variables below, which may contain a cursor type as per
-the 'cursor-type' variable, a color string as passed to the
-'set-cursor-color' function, a zero-argument function for changing the
-cursor, or a list of the above. For example, the following changes the
-cursor in Replace state to a red box:
-
- (setq evil-replace-state-cursor '("red" box))
-
-If the state does not specify a cursor, 'evil-default-cursor' is used.
-
- -- Variable: evil-default-cursor
- The default cursor.
-
- -- Variable: evil-normal-state-cursor
- The cursor for Normal state.
-
- -- Variable: evil-insert-state-cursor
- The cursor for Insert state.
-
- -- Variable: evil-visual-state-cursor
- The cursor for Visual state.
-
- -- Variable: evil-replace-state-cursor
- The cursor for Replace state.
-
- -- Variable: evil-operator-state-cursor
- The cursor for Operator-Pending state.
-
- -- Variable: evil-motion-state-cursor
- The cursor for Motion state.
-
- -- Variable: evil-emacs-state-cursor
- The cursor for Emacs state.
-
-
-File: evil.info, Node: The initial state, Prev: The cursor, Up: Settings
-
-2.2 The initial state
-=====================
-
-By default, a new buffer comes up in Normal state. This can be changed
-with the function 'evil-set-initial-state'.
-
- -- Function: evil-set-initial-state mode state
- Set the initial state for a buffer in which MODE is active to
- STATE. MODE should be a major mode such as 'text-mode', although
- minor modes work as well.
-
-
-File: evil.info, Node: Keymaps, Next: Hooks, Prev: Settings, Up: Top
-
-3 Keymaps
-*********
-
-Evil's key bindings are stored in a number of keymaps. Each state has a
-"global keymap", where the default key bindings for the state are
-stored. For example, the global keymap for Normal state is
-'evil-normal-state-map', and the key bindings in this map are seen in
-all buffers that are currently in Normal state.
-
- Keymaps are modified with the Emacs function 'define-key':
-
- (define-key evil-normal-state-map "w" 'foo)
-
-This binds the key 'w' to the command 'foo' in Normal state. The file
-'evil-maps.el' contains all the key bindings.
-
- -- Variable: evil-normal-state-map
- The global keymap for Normal state.
-
- -- Variable: evil-insert-state-map
- The global keymap for Insert state.
-
- -- Variable: evil-visual-state-map
- The global keymap for Visual state.
-
- -- Variable: evil-replace-state-map
- The global keymap for Replace state.
-
- -- Variable: evil-operator-state-map
- The global keymap for Operator-Pending state.
-
- -- Variable: evil-motion-state-map
- The global keymap for Motion state.
-
-Each state also has a "buffer-local keymap", which is specific to the
-current buffer and has precedence over the global keymap. These maps
-may be changed from a mode hook.
-
- -- Variable: evil-normal-state-local-map
- Buffer-local keymap for Normal state.
-
- -- Variable: evil-insert-state-local-map
- Buffer-local keymap for Insert state.
-
- -- Variable: evil-visual-state-local-map
- Buffer-local keymap for Visual state.
-
- -- Variable: evil-replace-state-local-map
- Buffer-local keymap for Replace state.
-
- -- Variable: evil-operator-state-local-map
- Buffer-local keymap for Operator-Pending state.
-
- -- Variable: evil-motion-state-local-map
- Buffer-local keymap for Motion state.
-
-* Menu:
-
-* evil-define-key::
-
-
-File: evil.info, Node: evil-define-key, Up: Keymaps
-
-3.1 'evil-define-key'
-=====================
-
-Finally, Evil provides the function 'evil-define-key' for adding state
-bindings to a regular keymap.
-
- -- Function: evil-define-key state keymap key def
- In KEYMAP, create a binding from KEY to DEF in STATE. STATE is one
- of 'normal', 'insert', 'visual', 'replace', 'operator' and
- 'motion'. The other parameters are like those of 'define-key'.
-
-'evil-define-key' can be used to augment existing modes with state
-bindings, as well as create packages for custom bindings. For example,
-the following will create a minor mode 'foo-mode' with Normal state
-bindings for the keys 'w' and 'e':
-
- (define-minor-mode foo-mode
- "Foo mode."
- :keymap (make-sparse-keymap))
-
- (evil-define-key 'normal foo-mode-map "w" 'bar)
- (evil-define-key 'normal foo-mode-map "e" 'baz)
-
-This minor mode can then be enabled in any buffers where the custom
-bindings are desired:
-
- (add-hook 'text-mode-hook 'foo-mode) ; enable alongside 'text-mode'
-
-If the minor mode is put into its own file 'foo.el' with a '(provide
-'foo)' statement, it becomes an Emacs package.
-
-
-File: evil.info, Node: Hooks, Next: Macros, Prev: Keymaps, Up: Top
-
-4 Hooks
-*******
-
-A "hook" is a list of functions to execute. Hooks are modified with the
-Emacs function 'add-hook'. Evil provides entry and exit hooks for all
-of its states.
-
- -- Variable: evil-normal-state-entry-hook
- Run when entering Normal state.
-
- -- Variable: evil-normal-state-exit-hook
- Run when exiting Normal state.
-
- -- Variable: evil-insert-state-entry-hook
- Run when entering Insert state.
-
- -- Variable: evil-insert-state-exit-hook
- Run when exiting Insert state.
-
- -- Variable: evil-visual-state-entry-hook
- Run when entering Visual state.
-
- -- Variable: evil-visual-state-exit-hook
- Run when exiting Visual state.
-
- -- Variable: evil-replace-state-entry-hook
- Run when entering Replace state.
-
- -- Variable: evil-replace-state-exit-hook
- Run when exiting Replace state.
-
- -- Variable: evil-operator-state-entry-hook
- Run when entering Operator-Pending state.
-
- -- Variable: evil-operator-state-exit-hook
- Run when exiting Operator-Pending state.
-
- -- Variable: evil-motion-state-entry-hook
- Run when entering Motion state.
-
- -- Variable: evil-motion-state-exit-hook
- Run when exiting Motion state.
-
-When these hooks are run, the variables 'evil-next-state' and
-'evil-previous-state' hold information about the states being switched
-to and from.
-
- -- Variable: evil-next-state
- The state being switched to.
-
- -- Variable: evil-previous-state
- The state being switched from.
-
-
-File: evil.info, Node: Macros, Next: Other internals, Prev: Hooks, Up: Top
-
-5 Macros
-********
-
-Evil is implemented in terms of reusable macros. Package writers can
-use these to define new commands.
-
-* Menu:
-
-* Motions::
-* Operators::
-* Text objects::
-* Types::
-* States::
-
-
-File: evil.info, Node: Motions, Next: Operators, Up: Macros
-
-5.1 Motions
-===========
-
-A "motion" is a command which moves the cursor, such as 'w' and 'e'.
-Motions are defined with the macro 'evil-define-motion'. Motions not
-defined in this way should be declared with 'evil-declare-motion'.
-
- -- Function: evil-declare-motion command
- Declare COMMAND to be a motion. This ensures that it works
- properly in Visual state.
-
- -- Macro: evil-define-motion motion (count args...) doc keyword-args...
- body...
- Define a movement command MOTION. A motion can have any number of
- arguments, but the first argument, if any, has a predefined meaning
- as the COUNT. It is a positive or negative number, or 'nil'. The
- argument list is followed by the documentation string DOC, which is
- followed by optional keyword arguments:
-
- ':type TYPE'
- The TYPE determines how the motion works after an operator.
- If TYPE is 'inclusive', then the ending position is included
- in the motion range. If TYPE is 'line', then the range is
- expanded to linewise positions. If TYPE is 'block', then the
- range is blockwise. The default is 'exclusive', which means
- that the range is used as-is.
-
- ':jump JUMP'
- If JUMP is 't', then the previous position is stored in the
- jump list so it can be restored with 'C-o'. The default is
- 'nil'.
-
- The keyword arguments are followed by the BODY, which is where the
- motion's behavior is defined. For instance:
-
- (evil-define-motion foo-forward (count)
- "Move to the right by COUNT characters."
- :type inclusive
- (forward-char (or count 1)))
-
- For more examples, you can view the source code for any command
- with 'C-h k'. For instance, 'evil-goto-line' may be viewed by
- typing 'C-h k G' and following the file link.
-
-
-File: evil.info, Node: Operators, Next: Text objects, Prev: Motions, Up: Macros
-
-5.2 Operators
-=============
-
-An "operator" is a command which acts on the text moved over by a
-motion, such as 'c', 'd' and 'y'. Operators are defined with the macro
-'evil-define-operator'.
-
- -- Macro: evil-define-operator operator (beg end type args...) doc
- keyword-args... body...
- Define an operator command OPERATOR. An operator must have at
- least two or three arguments, which have predefined meanings. BEG
- is the beginning position, END is the ending position, and TYPE, if
- given, is the type of the motion range. The argument list is
- followed by the documentation string DOC, which is followed by
- optional keyword arguments:
-
- ':type TYPE'
- Make the input range be a certain TYPE. For example, an
- operator which only works with whole lines may set TYPE to
- 'line'.
-
- ':motion MOTION'
- Use the motion MOTION instead of reading one from the
- keyboard. This does not affect the behavior in Visual state,
- where the selection boundaries are used instead.
-
- ':repeat REPEAT'
- If REPEAT is 't' (the default), then '.' will repeat the
- operator. If REPEAT is 'nil', then the operator will not be
- repeated.
-
- ':move-point MOVE-POINT'
- If MOVE-POINT is 't' (the default), then the cursor is
- positioned at the beginning of the range. If MOVE-POINT is
- 'nil', then the original position is preserved.
-
- ':keep-visual KEEP-VISUAL'
- If KEEP-VISUAL is 't', then the selection is not disabled when
- the operator is run in Visual state; it is up to the operator
- to do this. The default is 'nil', which means that Visual
- state is exited automatically.
-
- The keyword arguments are followed by the BODY, which is where the
- operator's actions on BEG and END are defined. For example,
- 'evil-rot13', which is bound to 'g?' and performs ROT13 encryption
- on the text, may be defined as:
-
- (evil-define-operator evil-rot13 (beg end)
- "ROT13 encrypt text."
- (rot13-region beg end))
-
- Pressing 'g?w' will encrypt a word by calling 'rot13-region' on the
- text moved over by the 'w' motion.
-
-
-File: evil.info, Node: Text objects, Next: Types, Prev: Operators, Up: Macros
-
-5.3 Text objects
-================
-
-A "text object" is a special kind of motion which sets a beginning
-position as well as an ending position, such as 'iw' and 'a('. In
-Visual state, text objects alter both ends of the selection. Text
-objects are defined with the macro 'evil-define-text-object'.
-
- -- Macro: evil-define-text-object object (count args...) doc
- keyword-args... body...
- Define a text object OBJECT. The first argument has a predefined
- meaning as the COUNT: it is a positive or negative number. The
- argument list is followed by the documentation string DOC, which is
- followed by optional keyword arguments:
-
- ':type TYPE'
- Use the type TYPE after an operator. In Visual state, this is
- the type of the selection.
-
- ':extend-selection EXTEND-SELECTION'
- If EXTEND-SELECTION is 't' (the default), then the text object
- always enlarges the current selection. If 'nil', then the
- object replaces the selection.
-
- The keyword arguments are followed by the BODY, which should
- evaluate to a list '(BEG END)' of two positions in the buffer. For
- example, a text object which selects three characters following the
- current position could be defined as:
-
- (evil-define-text-object foo (count)
- "Select three characters."
- (list (point) (+ (point) 3)))
-
-Evil provides several functions which return a list of positions, for
-use in the definition of a text object. These functions follow the rule
-that a positive COUNT selects text after the current position, while a
-negative COUNT selects text before it.
-
- -- Function: evil-inner-object-range count forward backward
- Return a text range '(BEG END)' of COUNT "inner" text objects
- (e.g., 'iw', 'is'). FORWARD is a function which moves to the end
- of an object, and BACKWARD is a function which moves to the
- beginning.
-
- -- Function: evil-an-object-range count forward backward
- Return a text range '(BEG END)' of COUNT text objects with
- whitespace (e.g., 'aw', 'as'). FORWARD is a function which moves
- to the end of an object, and BACKWARD is a function which moves to
- the beginning.
-
- -- Function: evil-paren-range count open close &optional exclusive
- Return a text range '(BEG END)' of COUNT delimited blocks (e.g.,
- 'i(', 'a('). OPEN and CLOSE are characters. If EXCLUSIVE is
- non-nil, then the delimiters are excluded from the range. This
- function uses Emacs' syntax table and is only applicable for
- single-character delimiters; use 'evil-regexp-range' to match
- multiple characters.
-
- -- Function: evil-regexp-range count open close &optional exclusive
- Return a text range '(BEG END)' of COUNT delimited blocks (e.g.,
- 'it', 'at'). OPEN and CLOSE are regular expressions. If EXCLUSIVE
- is non-nil, then the delimiters are excluded from the range.
-
-
-File: evil.info, Node: Types, Next: States, Prev: Text objects, Up: Macros
-
-5.4 Types
-=========
-
-A "type" is a transformation on a pair of buffer positions. Evil
-defines the types 'exclusive', 'inclusive', 'line' and 'block', which
-are used for motion ranges and Visual selection. Types are defined with
-the macro 'evil-define-type'.
-
- -- Macro: evil-define-type type doc keyword-args...
- Define a type TYPE, described by the documentation string DOC.
- Then follows keyword arguments:
-
- ':expand EXPAND'
- A function which takes two buffer positions and returns a list
- '(BEG END)' of expanded positions.
-
- ':contract CONTRACT'
- A function which takes two expanded buffer positions and
- returns a list '(BEG END)' of unexpanded positions. Optional.
-
- ':normalize NORMALIZE'
- A function which takes two unexpanded buffer positions and
- returns a list '(BEG END)' of adjusted positions. Optional.
-
- ':injective INJECTIVE'
- If 't' (the default), then expansion is one-to-one - i.e.,
- EXPAND followed by CONTRACT always returns the original
- positions. If 'nil', then several positions may expand to the
- same (for example, the 'line' type is one-to-many as it
- expands to the containing lines).
-
- Further keywords and functions may be specified. These are
- understood to be transformations on buffer positions, like EXPAND
- and CONTRACT.
-
-
-File: evil.info, Node: States, Prev: Types, Up: Macros
-
-5.5 States
-==========
-
-States are defined with the macro 'evil-define-state'. The macro
-defines the necessary hooks, keymaps and variables for a state, as well
-as a toggle function 'evil-STATE-state' for entering the state, and a
-predicate function 'evil-STATE-state-p' which returns 't' when the state
-is active, and 'nil' otherwise.
-
- -- Macro: evil-define-state state doc keyword-args... body...
- Define an Evil state STATE, described by the documentation string
- DOC. Then follows optional keyword arguments:
-
- ':tag TAG'
- Mode line indicitor, e.g., '"<T>"'.
- ':message MESSAGE'
- String shown in the echo area.
- ':cursor CURSOR'
- Cursor specification.
- ':enable ENABLE'
- List of other modes and states to enable. A state may enable
- another state's keymaps in addition to its own.
-
- This is followed the BODY, which is executed whenever the state is
- enabled or disabled. The state's predicate function may be used to
- distinguish between the two.
-
-
-File: evil.info, Node: Other internals, Next: GNU Free Documentation License, Prev: Macros, Up: Top
-
-6 Other internals
-*****************
-
-* Menu:
-
-* Command properties::
-
-
-File: evil.info, Node: Command properties, Up: Other internals
-
-6.1 Command properties
-======================
-
-Evil defines "command properties" to store information about commands,
-such as whether they should be repeated. A command property is a
-':KEYWORD' with an associated value, e.g., ':repeat nil'.
-
- -- Function: evil-add-command-properties command &rest properties
- Add PROPERTIES to COMMAND. The properties should be specified as a
- list of keywords and values:
-
- (evil-add-command-properties 'my-command :repeat t)
-
- -- Function: evil-set-command-properties command &rest properties
- Like 'evil-add-command-properties', but resets all previous
- properties.
-
- -- Function: evil-get-command-property command property
- Return the value of a command property.
-
- -- Macro: evil-define-command command (args...) doc keyword-args...
- body...
- Define a command with command properties KEYWORD-ARGS.
-
-For setting repeat properties, Evil provides the following functions:
-
- -- Function: evil-declare-repeat command
- Declare COMMAND to be repeatable.
-
- -- Function: evil-declare-not-repeat command
- Declare COMMAND to be nonrepeatable.
-
- -- Function: evil-declare-change-repeat command
- Declare COMMAND to be repeatable by buffer changes rather than
- keystrokes.
-
-
-File: evil.info, Node: GNU Free Documentation License, Prev: Other internals, Up: Top
-
-Appendix A GNU Free Documentation License
-*****************************************
-
- Version 1.3, 3 November 2008
-
- Copyright © 2000, 2001, 2002, 2007, 2008 Free Software Foundation, Inc.
- <http://fsf.org/>
-
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
-
- 0. PREAMBLE
-
- The purpose of this License is to make a manual, textbook, or other
- functional and useful document "free" in the sense of freedom: to
- assure everyone the effective freedom to copy and redistribute it,
- with or without modifying it, either commercially or
- noncommercially. Secondarily, this License preserves for the
- author and publisher a way to get credit for their work, while not
- being considered responsible for modifications made by others.
-
- This License is a kind of "copyleft", which means that derivative
- works of the document must themselves be free in the same sense.
- It complements the GNU General Public License, which is a copyleft
- license designed for free software.
-
- We have designed this License in order to use it for manuals for
- free software, because free software needs free documentation: a
- free program should come with manuals providing the same freedoms
- that the software does. But this License is not limited to
- software manuals; it can be used for any textual work, regardless
- of subject matter or whether it is published as a printed book. We
- recommend this License principally for works whose purpose is
- instruction or reference.
-
- 1. APPLICABILITY AND DEFINITIONS
-
- This License applies to any manual or other work, in any medium,
- that contains a notice placed by the copyright holder saying it can
- be distributed under the terms of this License. Such a notice
- grants a world-wide, royalty-free license, unlimited in duration,
- to use that work under the conditions stated herein. The
- "Document", below, refers to any such manual or work. Any member
- of the public is a licensee, and is addressed as "you". You accept
- the license if you copy, modify or distribute the work in a way
- requiring permission under copyright law.
-
- A "Modified Version" of the Document means any work containing the
- Document or a portion of it, either copied verbatim, or with
- modifications and/or translated into another language.
-
- A "Secondary Section" is a named appendix or a front-matter section
- of the Document that deals exclusively with the relationship of the
- publishers or authors of the Document to the Document's overall
- subject (or to related matters) and contains nothing that could
- fall directly within that overall subject. (Thus, if the Document
- is in part a textbook of mathematics, a Secondary Section may not
- explain any mathematics.) The relationship could be a matter of
- historical connection with the subject or with related matters, or
- of legal, commercial, philosophical, ethical or political position
- regarding them.
-
- The "Invariant Sections" are certain Secondary Sections whose
- titles are designated, as being those of Invariant Sections, in the
- notice that says that the Document is released under this License.
- If a section does not fit the above definition of Secondary then it
- is not allowed to be designated as Invariant. The Document may
- contain zero Invariant Sections. If the Document does not identify
- any Invariant Sections then there are none.
-
- The "Cover Texts" are certain short passages of text that are
- listed, as Front-Cover Texts or Back-Cover Texts, in the notice
- that says that the Document is released under this License. A
- Front-Cover Text may be at most 5 words, and a Back-Cover Text may
- be at most 25 words.
-
- A "Transparent" copy of the Document means a machine-readable copy,
- represented in a format whose specification is available to the
- general public, that is suitable for revising the document
- straightforwardly with generic text editors or (for images composed
- of pixels) generic paint programs or (for drawings) some widely
- available drawing editor, and that is suitable for input to text
- formatters or for automatic translation to a variety of formats
- suitable for input to text formatters. A copy made in an otherwise
- Transparent file format whose markup, or absence of markup, has
- been arranged to thwart or discourage subsequent modification by
- readers is not Transparent. An image format is not Transparent if
- used for any substantial amount of text. A copy that is not
- "Transparent" is called "Opaque".
-
- Examples of suitable formats for Transparent copies include plain
- ASCII without markup, Texinfo input format, LaTeX input format,
- SGML or XML using a publicly available DTD, and standard-conforming
- simple HTML, PostScript or PDF designed for human modification.
- Examples of transparent image formats include PNG, XCF and JPG.
- Opaque formats include proprietary formats that can be read and
- edited only by proprietary word processors, SGML or XML for which
- the DTD and/or processing tools are not generally available, and
- the machine-generated HTML, PostScript or PDF produced by some word
- processors for output purposes only.
-
- The "Title Page" means, for a printed book, the title page itself,
- plus such following pages as are needed to hold, legibly, the
- material this License requires to appear in the title page. For
- works in formats which do not have any title page as such, "Title
- Page" means the text near the most prominent appearance of the
- work's title, preceding the beginning of the body of the text.
-
- The "publisher" means any person or entity that distributes copies
- of the Document to the public.
-
- A section "Entitled XYZ" means a named subunit of the Document
- whose title either is precisely XYZ or contains XYZ in parentheses
- following text that translates XYZ in another language. (Here XYZ
- stands for a specific section name mentioned below, such as
- "Acknowledgements", "Dedications", "Endorsements", or "History".)
- To "Preserve the Title" of such a section when you modify the
- Document means that it remains a section "Entitled XYZ" according
- to this definition.
-
- The Document may include Warranty Disclaimers next to the notice
- which states that this License applies to the Document. These
- Warranty Disclaimers are considered to be included by reference in
- this License, but only as regards disclaiming warranties: any other
- implication that these Warranty Disclaimers may have is void and
- has no effect on the meaning of this License.
-
- 2. VERBATIM COPYING
-
- You may copy and distribute the Document in any medium, either
- commercially or noncommercially, provided that this License, the
- copyright notices, and the license notice saying this License
- applies to the Document are reproduced in all copies, and that you
- add no other conditions whatsoever to those of this License. You
- may not use technical measures to obstruct or control the reading
- or further copying of the copies you make or distribute. However,
- you may accept compensation in exchange for copies. If you
- distribute a large enough number of copies you must also follow the
- conditions in section 3.
-
- You may also lend copies, under the same conditions stated above,
- and you may publicly display copies.
-
- 3. COPYING IN QUANTITY
-
- If you publish printed copies (or copies in media that commonly
- have printed covers) of the Document, numbering more than 100, and
- the Document's license notice requires Cover Texts, you must
- enclose the copies in covers that carry, clearly and legibly, all
- these Cover Texts: Front-Cover Texts on the front cover, and
- Back-Cover Texts on the back cover. Both covers must also clearly
- and legibly identify you as the publisher of these copies. The
- front cover must present the full title with all words of the title
- equally prominent and visible. You may add other material on the
- covers in addition. Copying with changes limited to the covers, as
- long as they preserve the title of the Document and satisfy these
- conditions, can be treated as verbatim copying in other respects.
-
- If the required texts for either cover are too voluminous to fit
- legibly, you should put the first ones listed (as many as fit
- reasonably) on the actual cover, and continue the rest onto
- adjacent pages.
-
- If you publish or distribute Opaque copies of the Document
- numbering more than 100, you must either include a machine-readable
- Transparent copy along with each Opaque copy, or state in or with
- each Opaque copy a computer-network location from which the general
- network-using public has access to download using public-standard
- network protocols a complete Transparent copy of the Document, free
- of added material. If you use the latter option, you must take
- reasonably prudent steps, when you begin distribution of Opaque
- copies in quantity, to ensure that this Transparent copy will
- remain thus accessible at the stated location until at least one
- year after the last time you distribute an Opaque copy (directly or
- through your agents or retailers) of that edition to the public.
-
- It is requested, but not required, that you contact the authors of
- the Document well before redistributing any large number of copies,
- to give them a chance to provide you with an updated version of the
- Document.
-
- 4. MODIFICATIONS
-
- You may copy and distribute a Modified Version of the Document
- under the conditions of sections 2 and 3 above, provided that you
- release the Modified Version under precisely this License, with the
- Modified Version filling the role of the Document, thus licensing
- distribution and modification of the Modified Version to whoever
- possesses a copy of it. In addition, you must do these things in
- the Modified Version:
-
- A. Use in the Title Page (and on the covers, if any) a title
- distinct from that of the Document, and from those of previous
- versions (which should, if there were any, be listed in the
- History section of the Document). You may use the same title
- as a previous version if the original publisher of that
- version gives permission.
-
- B. List on the Title Page, as authors, one or more persons or
- entities responsible for authorship of the modifications in
- the Modified Version, together with at least five of the
- principal authors of the Document (all of its principal
- authors, if it has fewer than five), unless they release you
- from this requirement.
-
- C. State on the Title page the name of the publisher of the
- Modified Version, as the publisher.
-
- D. Preserve all the copyright notices of the Document.
-
- E. Add an appropriate copyright notice for your modifications
- adjacent to the other copyright notices.
-
- F. Include, immediately after the copyright notices, a license
- notice giving the public permission to use the Modified
- Version under the terms of this License, in the form shown in
- the Addendum below.
-
- G. Preserve in that license notice the full lists of Invariant
- Sections and required Cover Texts given in the Document's
- license notice.
-
- H. Include an unaltered copy of this License.
-
- I. Preserve the section Entitled "History", Preserve its Title,
- and add to it an item stating at least the title, year, new
- authors, and publisher of the Modified Version as given on the
- Title Page. If there is no section Entitled "History" in the
- Document, create one stating the title, year, authors, and
- publisher of the Document as given on its Title Page, then add
- an item describing the Modified Version as stated in the
- previous sentence.
-
- J. Preserve the network location, if any, given in the Document
- for public access to a Transparent copy of the Document, and
- likewise the network locations given in the Document for
- previous versions it was based on. These may be placed in the
- "History" section. You may omit a network location for a work
- that was published at least four years before the Document
- itself, or if the original publisher of the version it refers
- to gives permission.
-
- K. For any section Entitled "Acknowledgements" or "Dedications",
- Preserve the Title of the section, and preserve in the section
- all the substance and tone of each of the contributor
- acknowledgements and/or dedications given therein.
-
- L. Preserve all the Invariant Sections of the Document, unaltered
- in their text and in their titles. Section numbers or the
- equivalent are not considered part of the section titles.
-
- M. Delete any section Entitled "Endorsements". Such a section
- may not be included in the Modified Version.
-
- N. Do not retitle any existing section to be Entitled
- "Endorsements" or to conflict in title with any Invariant
- Section.
-
- O. Preserve any Warranty Disclaimers.
-
- If the Modified Version includes new front-matter sections or
- appendices that qualify as Secondary Sections and contain no
- material copied from the Document, you may at your option designate
- some or all of these sections as invariant. To do this, add their
- titles to the list of Invariant Sections in the Modified Version's
- license notice. These titles must be distinct from any other
- section titles.
-
- You may add a section Entitled "Endorsements", provided it contains
- nothing but endorsements of your Modified Version by various
- parties--for example, statements of peer review or that the text
- has been approved by an organization as the authoritative
- definition of a standard.
-
- You may add a passage of up to five words as a Front-Cover Text,
- and a passage of up to 25 words as a Back-Cover Text, to the end of
- the list of Cover Texts in the Modified Version. Only one passage
- of Front-Cover Text and one of Back-Cover Text may be added by (or
- through arrangements made by) any one entity. If the Document
- already includes a cover text for the same cover, previously added
- by you or by arrangement made by the same entity you are acting on
- behalf of, you may not add another; but you may replace the old
- one, on explicit permission from the previous publisher that added
- the old one.
-
- The author(s) and publisher(s) of the Document do not by this
- License give permission to use their names for publicity for or to
- assert or imply endorsement of any Modified Version.
-
- 5. COMBINING DOCUMENTS
-
- You may combine the Document with other documents released under
- this License, under the terms defined in section 4 above for
- modified versions, provided that you include in the combination all
- of the Invariant Sections of all of the original documents,
- unmodified, and list them all as Invariant Sections of your
- combined work in its license notice, and that you preserve all
- their Warranty Disclaimers.
-
- The combined work need only contain one copy of this License, and
- multiple identical Invariant Sections may be replaced with a single
- copy. If there are multiple Invariant Sections with the same name
- but different contents, make the title of each such section unique
- by adding at the end of it, in parentheses, the name of the
- original author or publisher of that section if known, or else a
- unique number. Make the same adjustment to the section titles in
- the list of Invariant Sections in the license notice of the
- combined work.
-
- In the combination, you must combine any sections Entitled
- "History" in the various original documents, forming one section
- Entitled "History"; likewise combine any sections Entitled
- "Acknowledgements", and any sections Entitled "Dedications". You
- must delete all sections Entitled "Endorsements."
-
- 6. COLLECTIONS OF DOCUMENTS
-
- You may make a collection consisting of the Document and other
- documents released under this License, and replace the individual
- copies of this License in the various documents with a single copy
- that is included in the collection, provided that you follow the
- rules of this License for verbatim copying of each of the documents
- in all other respects.
-
- You may extract a single document from such a collection, and
- distribute it individually under this License, provided you insert
- a copy of this License into the extracted document, and follow this
- License in all other respects regarding verbatim copying of that
- document.
-
- 7. AGGREGATION WITH INDEPENDENT WORKS
-
- A compilation of the Document or its derivatives with other
- separate and independent documents or works, in or on a volume of a
- storage or distribution medium, is called an "aggregate" if the
- copyright resulting from the compilation is not used to limit the
- legal rights of the compilation's users beyond what the individual
- works permit. When the Document is included in an aggregate, this
- License does not apply to the other works in the aggregate which
- are not themselves derivative works of the Document.
-
- If the Cover Text requirement of section 3 is applicable to these
- copies of the Document, then if the Document is less than one half
- of the entire aggregate, the Document's Cover Texts may be placed
- on covers that bracket the Document within the aggregate, or the
- electronic equivalent of covers if the Document is in electronic
- form. Otherwise they must appear on printed covers that bracket
- the whole aggregate.
-
- 8. TRANSLATION
-
- Translation is considered a kind of modification, so you may
- distribute translations of the Document under the terms of section
- 4. Replacing Invariant Sections with translations requires special
- permission from their copyright holders, but you may include
- translations of some or all Invariant Sections in addition to the
- original versions of these Invariant Sections. You may include a
- translation of this License, and all the license notices in the
- Document, and any Warranty Disclaimers, provided that you also
- include the original English version of this License and the
- original versions of those notices and disclaimers. In case of a
- disagreement between the translation and the original version of
- this License or a notice or disclaimer, the original version will
- prevail.
-
- If a section in the Document is Entitled "Acknowledgements",
- "Dedications", or "History", the requirement (section 4) to
- Preserve its Title (section 1) will typically require changing the
- actual title.
-
- 9. TERMINATION
-
- You may not copy, modify, sublicense, or distribute the Document
- except as expressly provided under this License. Any attempt
- otherwise to copy, modify, sublicense, or distribute it is void,
- and will automatically terminate your rights under this License.
-
- However, if you cease all violation of this License, then your
- license from a particular copyright holder is reinstated (a)
- provisionally, unless and until the copyright holder explicitly and
- finally terminates your license, and (b) permanently, if the
- copyright holder fails to notify you of the violation by some
- reasonable means prior to 60 days after the cessation.
-
- Moreover, your license from a particular copyright holder is
- reinstated permanently if the copyright holder notifies you of the
- violation by some reasonable means, this is the first time you have
- received notice of violation of this License (for any work) from
- that copyright holder, and you cure the violation prior to 30 days
- after your receipt of the notice.
-
- Termination of your rights under this section does not terminate
- the licenses of parties who have received copies or rights from you
- under this License. If your rights have been terminated and not
- permanently reinstated, receipt of a copy of some or all of the
- same material does not give you any rights to use it.
-
- 10. FUTURE REVISIONS OF THIS LICENSE
-
- The Free Software Foundation may publish new, revised versions of
- the GNU Free Documentation License from time to time. Such new
- versions will be similar in spirit to the present version, but may
- differ in detail to address new problems or concerns. See
- <http://www.gnu.org/copyleft/>.
-
- Each version of the License is given a distinguishing version
- number. If the Document specifies that a particular numbered
- version of this License "or any later version" applies to it, you
- have the option of following the terms and conditions either of
- that specified version or of any later version that has been
- published (not as a draft) by the Free Software Foundation. If the
- Document does not specify a version number of this License, you may
- choose any version ever published (not as a draft) by the Free
- Software Foundation. If the Document specifies that a proxy can
- decide which future versions of this License can be used, that
- proxy's public statement of acceptance of a version permanently
- authorizes you to choose that version for the Document.
-
- 11. RELICENSING
-
- "Massive Multiauthor Collaboration Site" (or "MMC Site") means any
- World Wide Web server that publishes copyrightable works and also
- provides prominent facilities for anybody to edit those works. A
- public wiki that anybody can edit is an example of such a server.
- A "Massive Multiauthor Collaboration" (or "MMC") contained in the
- site means any set of copyrightable works thus published on the MMC
- site.
-
- "CC-BY-SA" means the Creative Commons Attribution-Share Alike 3.0
- license published by Creative Commons Corporation, a not-for-profit
- corporation with a principal place of business in San Francisco,
- California, as well as future copyleft versions of that license
- published by that same organization.
-
- "Incorporate" means to publish or republish a Document, in whole or
- in part, as part of another Document.
-
- An MMC is "eligible for relicensing" if it is licensed under this
- License, and if all works that were first published under this
- License somewhere other than this MMC, and subsequently
- incorporated in whole or in part into the MMC, (1) had no cover
- texts or invariant sections, and (2) were thus incorporated prior
- to November 1, 2008.
-
- The operator of an MMC Site may republish an MMC contained in the
- site under CC-BY-SA on the same site at any time before August 1,
- 2009, provided the MMC is eligible for relicensing.
-
-ADDENDUM: How to use this License for your documents
-====================================================
-
-To use this License in a document you have written, include a copy of
-the License in the document and put the following copyright and license
-notices just after the title page:
-
- Copyright (C) YEAR YOUR NAME.
- Permission is granted to copy, distribute and/or modify this document
- under the terms of the GNU Free Documentation License, Version 1.3
- or any later version published by the Free Software Foundation;
- with no Invariant Sections, no Front-Cover Texts, and no Back-Cover
- Texts. A copy of the license is included in the section entitled ``GNU
- Free Documentation License''.
-
- If you have Invariant Sections, Front-Cover Texts and Back-Cover
-Texts, replace the "with...Texts." line with this:
-
- with the Invariant Sections being LIST THEIR TITLES, with
- the Front-Cover Texts being LIST, and with the Back-Cover Texts
- being LIST.
-
- If you have Invariant Sections without Cover Texts, or some other
-combination of the three, merge those two alternatives to suit the
-situation.
-
- If your document contains nontrivial examples of program code, we
-recommend releasing these examples in parallel under your choice of free
-software license, such as the GNU General Public License, to permit
-their use in free software.
-
-
-
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Copyright 2019--2024 Marius PETER